6/04/2023

Final Fantasy 3 Pixel Remaster Completed! - Mr. P Reviews Stuff - Ep. 05

 




It's interesting to experience the evolution and development of a game series from the beginning all over again. It's been a good number of years since I've played through the original Final Fantasy games on NES, though to be fair only the first one ever came out state-side. The others were played via...other means that will not be mentioned here. However, since then, there have been several ports of the original Famicom titles and I've finally gotten through Final Fantasy III (the real one, not the mislabeled one in the USA that was actually FFVI).

Final Fantasy III introduced us to the beloved job system which has been present in quite a number of titles since then in some way or another. Of course, this iteration of it is really the job system in its infancy but it opened up a great deal of customization for players who wanted variety to what their characters were capable of.

Well, variety to a degree. Not every job is equal to one another. In fact, some jobs are more equal than others. Some jobs are really only good for one or two fights and then they get thrown back into the list of jobs to never use again.

If you're like me, that ends up being most of them because Monk/Master is still super overpowered, outclassed only (in my opinion) by a maxed out, fully equipped Onion Knight. I do think ninja can outdo it with the throw command and the use of shurikens (and its ability to equip anything and everything). But still, it's not a bad job and will carry you through most of the game bar a few gimmick dungeons and bosses. Even then the bosses can still be wiped out without much trouble.

Now, it took a bit longer than usual to complete this one because I went overboard into the game, maxing out character levels and job levels.

Please do not ever do this and learn from my mistake.

Anyway, the game is decent but still leaves something to be desired, but it's still a good showcase for some early concepts that would be used to greater success in later games.

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